Diablo 3 Witch Doctor Increase Pet Dmg
- Diablo 3 Witch Doctor Items
- Diablo 3 Witch Doctor Increase Pet Dmg Download
- Diablo 3 Witch Doctor Increase Pet Dmg For Dogs
Jan 27, 2017 Diablo 3 Zunimassa + Arachyr Build: The True Pet Doctor. Many went to Witch Doctors as a class when Diablo first. By a mana spender to proc the 1500% increase.
The Witch Doctor, abbreviated WD, is a pure spellcaster, dealing with elemental magic, nature magic, necromancy and alchemy. The class has taken some inspiration from the Necromancer of Diablo II, in its ability to summon pets of various types, as well as cast some mind control spells. This is to increase all pet damage instead of just leaving 1 to do everything. Maximize all attack stats when you can and focus on keeping yourself alive with vitality, all resists, and intelligence. Attack speed can be useful as well but should not be prioritize. Paragon Priorities. Jul 08, 2014 Patch 2.3, Pets can now proc Area Damage. 2) Pets have their own characteristics. Their damage, aura, AI, critical hits, Pet Attack Speed all belong to them. In a good way, WD is safe from reflect damage. 3) Pets can benefit from WD character sheet, and can also benefit from Pet buffs. Do not confuse WD & multi-player buffs with Pet buffs. May 05, 2014 Diablo 3 ROS Witch Doctor 250m DPS Build (T3+). It might be more efficient + I swapped soul harvest for mass confusion with the 20% damage increase rune. Diablo 3: Witch Doctor Pet. Original Posting: Diablo: IncGamer's Forums. I haven't seen this built around so decided to create a thread about it because the Summoner Witch Doctor is under-rated. I use a Summoner Build for my Witch Doctor and I'm able to solo inferno 5 and up with very minimal repairs required for this build.
Guide Author: Illusions
Original Posting: Diablo: IncGamer's Forums
I haven't seen this built around so decided to create a thread about it because the Summoner Witch Doctor is under-rated.
I use a Summoner Build for my Witch Doctor and I'm able to solo inferno 5 and up with very minimal repairs required for this build. What is so special about this build is it requires absolutely NO MANA BOOST. You will never run out of mana.
Active Skills[editedit source]
- Gargantuan (db) (Bruiser (db) - Stun is good and 200% weap dmg)
- Summon Zombie Dogs (db) (Life Link (db) - Your only skill to get life)
- Plague of Toads (db) (Addling Toads (db)..low mana, AoE, and confuses enemies.. what else do u need? Stay back and spam while ur pets kill)
- Fetish Army (db) (Devoted Following (db) - Lowers cooldown to 68 secs)
- Big Bad Voodoo (db) (Slam Dance (db) - All your pets get 30% dmg + 20% atk speed + 20% movement)
- Spirit Walk (db) (Jaunt (db)) .. this is the only optional skill, can be replaced by Mass Confusion (Paranoia - for more dmg) OR Soul Harvest
Personally I would recommend Spirit Walk if your DPS is 120k + , if lower then that, you would need to boost damage with either (Mass Confusiondb) (Paranoia (db)) or (Soul Harvestdb) (rune of your choice, I wouldn't pick the mana one)
Passive Skills[editedit source]
- Tribal Rites (db) (25% reduce cooldown on most of your skills, IT IS A MUST, your Fetish Army cooldown goes down to 51 secs)
- Pierce the Veil (db) (your overall dmg increased by 20%. Your mana cost increased by 30%, who cares about increase of mana? The main skill you're gonna be spamming is 12 mana which is regenerated instantly when u cast almost.)
- Fetish Sycophants (db) (these little guys are A LOT STRONGER than the active skill, but both are a deadly combination. If anyone knows the exact weapon dmg % of this passive skill please share.)
My DPS is around 175k without Big Bad Voodoo activated, so with Big Bad Voodoo activated , your Summon Zombie dogs get 9% + 30% so 39% of 175k , Gargantuan is 200% weapon dmg + 30% so 230% of 175k , Fetish Army is 20% base + 30% so 50% of 175k. The Fetish Sycophants are much stronger, I heard around 150% base or more but cant guarantee this.
You're probably gonna ask, why no Soul Harvest and why no Gruesome Feast?
No Soul Harvest because the Radius is only 15-16 yards. You're standing far from your pets who are attacking for you. Pointless.
Gruesome Feast. My gear doesn't have high Pickup Radius. If your gear does have high pickup radius you might want to use this skill
An easy way to get high DPS is by not sacrificing any crit hit chance on any equipment except the Mojo (I recommend using (Skorn (db) with crit hit dmg and a socket with 1400 dps+ for your 2H weapon, it will increase your dps by minimum 10k , by using that instead of a 1000 dps crit weap w/ socket + mojo)
My crit is ~ 40/450. I'm still wondering if my crit is transfered to my pets or if their damage % is [B]only[/B] based on my DPS. In my calculation above, only used DPS, will be checking for crit though.
Also, definately choose Anatomy with Scroundel for the extra 3% critical hit chance (it will remain activated even when Scroundel is dead. This will improve your DPS drastically if your crit hit dmg is high).
My crit is ~ 40/450 so 3% CHC extra gives me at least 5k dps extra.
External Links
If you want to search for more help on Witch Doctor Class, this is one good article to check out:
- Lvl1 30 Builds
- Lvl30 50 Builds
- Lvl50 69 Builds
- Lvl70 Builds
Stat Priority Patch 2.1.2
Managing Primary (Strength, Dexterity, Intelligence, Vitality) and Secondary (Critical Chance, Critical Damage, Attack Speed, Weapon Damage, Armor, etc.) stats is critical for maximizing your Witch Doctor. Below are listed the two stat priorities for both max damage and max survivability.
Max DPS
Weapon Damage > Intellect > Crit Chance >= Crit Damage > Attack Speed
Max Survivability
Resists = Armor > Intellect = Vitality
DPS Stats Breakdown
Weapon Damage
Increases the damage dealt by skills. Higher top end weapon damage and a smaller damage range will produce stronger attacks.
Intellect
Multiplies all Witch Doctor damage.
Crit Chance
Increases the base chance of obtaining a critical hit. Does garen do any magic dmg build. Crit Chance is best stacked with Crit Damage at a ratio of about 1:8. For example, if you have 10% Crit Chance then you should have +80% Crit Damage. As a note, Crit Damage is much easier to obtain than Crit Chance so you may end up with more Crit Damage than is optimal for your amount of Crit Chance.
Crit Damage
Increases the damage done by critical hits. See the Crit Chance definition for more information on how to best stack Crit Damage with Crit Chance.
Attack Speed
Increases the frequency of your attacks and reduces the duration of the combat animation for each attack. A faster attack speed produces more attacks in less time and increases your mobility by reducing the time of combat animations.
Survival Stats Breakdown
Resists
Reduces the amount of damage received from specific types of attacks. Resists are offered for Physical, Cold, Fire, Lightning, Poison, Arcane/Holy, and All damage. Resist All is preferred over individual Resist types.
Armor
Reduces the amount of damage received from all attacks.
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Intellect
Minimally increases resists for all damage types.
Vitality
Increases your maximum amount of Health.
Witch Doctor Stats
The following stats are specific to a Witch Doctor:
Diablo 3 Witch Doctor Items
Max Mana
Increases your maximum amount of Mana.
Mana Regeneration
Increases the amount of Mana regenerated per second.
Witch Doctor Skill Bonus
These bonuses increase the damage of certain Witch Doctor skills. The skills that can be modified by skill bonuses found on armor and weapons are listed below:
Diablo 3 Witch Doctor Increase Pet Dmg Download
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Diablo 3 Witch Doctor Increase Pet Dmg For Dogs
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